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-
- Script:LoadScript("scripts/default/entities/weapons/BaseHandGrenade.lua");
-
- local param={
- deform_terrain=1,
-
- AISoundRadius = 30,
- AITargetType = 200,
- explode_on_hold=1,
- ExplosionParams = {
- pos = {},
- damage = 110,
- radius = 25,
- rmin = 0.8,
- rmax = 6.0, -- default = 10.5
- radius = 6.0, -- default = 10.5
- DeafnessRadius = 10.0,
- DeafnessTime = 30.0,
- impulsive_pressure = 120,
- shooter = nil,
- weapon = nil,
- rmin_occlusion=0.2,
- occlusion_res=32,
- occlusion_inflate=2,
- },
-
- };
-
- ProjFlashbangGrenade=CreateHandGrenade(param);
-